World Map

The world map is the main interface of the game. It is an interactive hex-based map that you can zoom and pan to explore. The map size depends on which world you are playing in.

Your resources and income are displayed at the top of the screen. Active fleets are shown on the map as they travel between regions.


Terrain Types

The world is made up of different terrain types. Terrain affects what you can build:

  • Grassland — Standard land region.
  • Forest — Standard land region.
  • Hills — Standard land region.
  • Mountain — Standard land region.
  • Sand — Coastal region. Harbors and naval units can be placed here.
  • Shallow Water — Water region.
  • Water — Water region.
  • Deep Water — Water region.

A region is considered coastal if it is a water or sand type, or if it is directly adjacent to a water or sand region. Coastal regions are important for naval operations.


Interacting with the Map

Click on a hex tile to interact with it. What you can do depends on who owns the region:

  • Your region: Opens the region panel where you can view your buildings and units, start construction, and send units to other regions.
  • Enemy region: Shows attack options if you have units within range.
  • Unowned region: You can buy this region to expand your empire. The cost increases with each region you already own.